Website powered by

Floating Island

Client work in which I was asked to make a small stylized floating island and skydome. I was provided concepts of the tree, fence, clay ground, sky, and hill. Everything else was created based on a written description and I had creative freedom for the lizard statue and island layout. Rendered using PBR textures in Unreal Engine 4. Completed in roughly 2 weeks.

Handpainted skydome (converted into cubemap)

Handpainted skydome (converted into cubemap)

Modular pieces to maximize flexibility of object placement

Modular pieces to maximize flexibility of object placement